Training for engineers working in high-risk environments

Immersive mixed reality training and onboarding for engineers, integrated with their office workflows.

Context

Digital Design Internship
Jun - Sep 2022


Team

Individual +


Tesseract Team:

1 Design Manager / 1 Designer / 2 Unity Developers

Responsibilities

Expert Interviews

Semi-structured Interviews

Mixed Reality Design

Sketching

Wireframing

Usability Testing

Tools

Figma

FigJam

Unity 3D

Pen + Paper!

The TLDR ↓

Engineers found desktop training boring.
They would be engaged for merely 10 mins.

Engineers in high-risk jobs like oil rigs, automotive, and construction need extensive training, but many companies lack the budget, time, or safety measures for on-site training.

Desktop training was ineffective—engineers found it disengaging, leading to on-site recaps and management frustration.

Think about it! Can you imagine learning the hard skills of your job on a desktop?

Sitting at a desk, clicking through slides, and watching videos hardly prepares someone for the real-world challenges of high-risk environments.

… have you ever felt engaged while training on a desktop?

Tesseract saw mixed-reality (XR) training as the key to solving this challenge.

Problem

Opportunity

How can we design an effective training flow for technical engineers new to XR?

This is the end of the case study!


Thank you for reading!

Solution

Panels for job directions


Open space given priority.
Directions on how to navigate
Voice Commands.

Live demonstrations


Create calls with employees.
Chat to take feedback on task.

Moveable windows for flexible use of visual space.

Prompt to take break


After 15 mins of activity, prompt to take break to avoid headache / dizziness while wearing glasses.

Application to train engineers engagingly, leading to better performance on-site.

The black background represents transparency.

Users will be able to see through to their surroundings.